Name: Mr Creeper
Motivation: to steal victim’s minds leaving them in a coma.
Powers: telekinesis, give nightmares with its nightmare key, teleportation through shadows.
Weakness: iron, shadow realm psychic combat, sunlight.
Attacks: telekinesis 1-3
Nightmare key 3 (ignore armour, intimate, take -1 ongoing on all
rolls till a good nights sleep)
Harm capacity: 10
Name: Nightmare fairy
Motivation: to find victims and mark them with a small keyhole mark with there acidic tongue. Then eat the mindless victims afterwards.
Powers: flight, claws, acidic spit
Attack: claws 1
Acid bite 1 (ignore armour)
Harm capacity: 2