The next version of my Ars Magica hack (now called Wizard World) is ready for viewing.

The next version of my Ars Magica hack (now called Wizard World) is ready for viewing.

The next version of my Ars Magica hack (now called Wizard World) is ready for viewing. This is a “refined beta” version, in that it hasn’t seen any formal editing, but I’ve been playtesting a fair bit and I spent a bunch of time polishing it while I was on vacation.

Once again, I’ve presented it in landscape layout for better on-screen viewing. That’s just one of the thousand things I’d love to hear your feedback on. 🙂

https://www.dropbox.com/s/aefq6ggar4jf1yh/Wizard%20World.pdf

13 thoughts on “The next version of my Ars Magica hack (now called Wizard World) is ready for viewing.”

  1. Hey, Jared Hunt , what sort/level of feedback are you looking for? I can probably provide some based on the docs.

    I’m also aiming to try playing this but probably not for 2-3 months.

  2. Any feedback is welcome! My primary concern is clarity – have I communicated the core concepts effectively enough for people to run a game smoothly?

    With that I mind I’d be happy to hear questions about any of the rules and/or suggestions on ways to get my points across better.

    I’m also open to feedback on how this all fits in the context of the PbtA body of work as a whole. There are definitely some different approaches to certain game “problems” and I realize I took a somewhat more mechanical route than some hacks.

  3. Excellent! I will say I liked most of what I saw (especially as someone coming from a background where I’m not very familiar with Ars Magica), and it looks like it could be a lot of fun. 🙂

  4. I have not read it, but have forwarded it on to interesting parties.  I am playing in an Ars Magica campaign, now, but I am a new player and would entertain any other system with greater simplicity.

  5. Yeah, Steve Moore, the reason I started this hack was out of love for Ars Magica tempered by the fact that my players understandably couldn’t handle the homework involved.

    The hack has definitely taken a life of its own, but I feel like I’m staying true to the spirit of Mythic Europe even as the game mechanics grow further apart.

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