I have a question about some moves…
First, the We Got Gold move from the Leader : it is stated : “Take -1 Spirit for each hold you get”. So is it only when the player gets a 7-9 or even if it’s a 10+? So isn’t it a bit much if the player loses 2 or even 3 spirit points at once?
Second, concerning the Horseman. i noticed than nearly all of his moves are rolled +steel. Now the player gets to choose between a horse that gives him +1steel or another one who gives him +1edge. Aren’t you afraid that the players will choose the +1steel horse as most of their horseman moves will be rolled with this stat? Maybe would it be more balanced if at least one move could be rolled +edge? I just say that because i know that this is something players will tend to look at even if don’t like to optimize their character. But it certainly seems to work fine the way it is!
Third, concerning the Hunter. Do you think a player who has the Grand falconner move could add +2Brains to tracking/hunting tests if he chose the smart dogs from the Master of Hounds move? To me I’d say why not, even if the falcon is going to be way much faster than the dogs but they could help too. On the other hand maybe is it a bit overpowered mechanic-wise?Again just said that cause I know my players and this is totally the kind of question some of them might ask.