So, I’ve been tinkering with a Star Wars hack of WiP to take over for FFGs Star Wars RPG, given that I don’t always have the time lately to deal with all the stats and balancing that comes along with a crunchier system. And I figured I would put the very early ideas out there and get some feedback!
This Hack changes the stats, as well as alters the Power Profile a bit. It does away (at least in this version of the idea) with Drive Books and replaces Achievements with Destiny, which are a cross between Bonds and Achievements, as well as a reward for rolling 6-, ala Dungeon World.
Overall its still pretty basic and early, but I’d be interested in getting some feedback. Its currently based off the results of running a single session of Star Wars in more or less vanilla WiP, which actually worked really well, but definitely revealed a few things to tweak (such as changing the idea of “Difficulty” for the Power Profile to the idea of “Risk”, as asking how difficult it was for certain things sometimes drew a confused look, but once I switched to framing it in terms of risk of things going wrong, everyone was much more comfortable with their Pushes.
Anyway, yes, enough rambling. Any feedback is greatly appreciated. 🙂