I drafted a QuickStart document for City of Judas, my AW fantasy hack of medieval mercenaries.

I drafted a QuickStart document for City of Judas, my AW fantasy hack of medieval mercenaries.

I drafted a QuickStart document for City of Judas, my AW fantasy hack of medieval mercenaries.

The document contains half-pre-gen characters (with some space for players’ customization) that should speed up the game start, and ideas for the GM to spring a first mission for the mercenaries.

It’s aimed to help new GMs and players to run one-shots for example at conventions.

Do you think it provides enough material? Would a more focused scenario work better in your opinion?

Originally shared by Davide Pignedoli

Hi everybody,

We updated the City of Judas package, adding a QuickStart document for one-shots and conventions.

It contains pre-gen characters (with just a little customization left to do for the players), and some GM material like maps and ideas for Iron Fist missions. It should help you to get your game started, especially if you’re planning to test it with a one-shot.

The document is linked already in the right upper corner, in the info about the community, and here:

http://www.daimongames.com/judas/download/5-TheCityOfJudas-QuickStarterForConventions.pdf

As always, your feedback and suggestions are welcome!

If there’s something you’d like to contribute to the QuickStart document (i.e. some adventure seeds or ideas from your own City Of Judas game), just let me know!