Looking through Apocalypse World: Fallen Empires, and digging it.

Looking through Apocalypse World: Fallen Empires, and digging it.

Looking through Apocalypse World: Fallen Empires, and digging it. I’ve got some folks interested in giving it a play, and I am happy to oblige. However, I’ve got a couple questions about stuff that has me confused.

So, for most of the weapons in the FE document, there’s a Deadly tag that tells us under what conditions you’ll deal out 3-harm. There’s a lot of instances of “deadly: hand to hand” and “deadly: brawling” and “deadly: on the field.” I wanted to confirm how I should be interpreting the couple ones that don’t list ranges:

Deadly vs Mounted means when facing down mounted enemies, yeah? I get this one. Simple enough.

Deadly: Aimed means that as long as the user takes time to line up a shot, yeah?

Deadly: Waylay is the weirdest one to me. As long as you use it with the Waylay move it is treated as Deadly?

Thanks all. Just want to make sure I understand, and I’m not missing anything.

3 thoughts on “Looking through Apocalypse World: Fallen Empires, and digging it.”

  1. Ye….ess? I believe.

    Yes. Attack someone unsuspecting or unaware, it’s a Waylay, deadly can proc. In the base playbooks, that’s throwing knives, usually to the back.

  2. I ran a 6 or 7 session FE game a few months back. Here’s my take on “Deadly”: It’s hard to make it matter in practice. It sounds super awesome, but kitting out most characters gets them enough weapons to make them deadly at any range, so it’s one of those GM gotchas to say “Oh your sword? Should have used your dagger this close, only 2 harm!”

    Deadly: Waylay is about assassination, IIRC. When you sneak up on someone. In my eyes that means it’s pretty much a definite kill for anyone you sneak up on, but is otherwise an ordinary weapon

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