The explosive second half to session 12 of our co-GM’ed Apocalypse World game sees the end of a sanctuary, an end to…

The explosive second half to session 12 of our co-GM’ed Apocalypse World game sees the end of a sanctuary, an end to…

The explosive second half to session 12 of our co-GM’ed Apocalypse World game sees the end of a sanctuary, an end to a threat, and an end to a PC. An angel (or wolf of the maelstrom depending on your point of view) falls.

http://www.noordinaryobsession.com/space-world-12-falling-angels-part-2/