End of session move: Grow closer to the team.

End of session move: Grow closer to the team.

End of session move: Grow closer to the team.

“Explain who made you feel welcome; give Influence to that character…”

Influence:

“If you have Influence over a teammate and you would gain Influence over them again, immediately shift one of their Labels up and one of their Labels down, your choice.”

Shifting Labels:

“If you ever need to shift a Label above +3 or below -2 mark a condition instead, GM’s choice.”

When its time for teammates to shift labels, do you let your players share OOC where their labels are currently, so their teammates don’t accidentally shift them past +3 or -2 and inadvertently give their teammate a condition for what should have been a moment of growing closer?

My players hate this consequence. It sours the celebratory feeling of the end of session move for this chain of events to trigger. How do you guys handle this?

11 thoughts on “End of session move: Grow closer to the team.”

  1. Agreed, always share this info. Sometime we do it to each other anyway, but only when both people are very “Yeah, that feels right” about it. After all, we’re playing to tell a story, not minimize conditions!

  2. My players thought that not sharing their current labels helped them think about the labels more in terms of how the character had been acting recently rather than what would be most beneficial for shifting, but the reality of triggering a condition without meaning to feels terrible.

  3. From the section in the core book describing the session moves, on page 90:

    “If they shift your Labels, they shouldn’t shift any Labels that will cause you to mark a condition—it’s the end of the session, and characters shouldn’t be marking conditions right before you stop playing.”

    Growing closer to the team is supposed to be a positive thing. Don’t make it negative for the sake of preserving… actually I don’t really think you’re preserving anything by hiding your labels from one another. You’ll know what they are if you’re paying attention to the action at the table anyway, unless you’re passing dice results and label shifts around the table as Secret Notes™.

    So don’t do that. Just let labels be public knowledge.

  4. While I try not to let them share during label shifts in the main body of play I do let them share during end of session as the core book mentions “If they shift your Labels, they shouldn’t shift Labels that will cause you to mark a condition — it’s the end of the session, and characters shouldn’t be marking conditions right before you stop playing.” pg90-91

Comments are closed.