A free introduction to Delta Green, formerly a “Call of Cthulhu” modern espionage setting well suited for a Monster…

A free introduction to Delta Green, formerly a “Call of Cthulhu” modern espionage setting well suited for a Monster…

A free introduction to Delta Green, formerly a “Call of Cthulhu” modern espionage setting well suited for a Monster of the Week adaption.

http://www.drivethrurpg.com/product/175760/Delta-Green-Need-to-Know

3 thoughts on “A free introduction to Delta Green, formerly a “Call of Cthulhu” modern espionage setting well suited for a Monster…”

  1. Biggest problem with Delta Green is that the world is good but the BRP system is a piece of garbage. The random stat generation pigeon holes you and your characters are marred with ineptitude due to the cruddy percentile skill system. I’ed take a pass at this game if I were you, or use a different system altogether. 

  2. John Swan No, you misunderstand my posting. To be clear, use the great setting with the MotW rules is my concept. The setting is a great model for a gritty espionage MotW game.

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