How do you handle non-lethal harm on both PCs and NPCs? Some weapons have the “s-harm” damage type. Do these sort of weapons do 0 Harm and just forces a harm roll? Does Armoured clothing/Synth Leathers still reduce that harm roll by 1? Also, would you all consider punching someone to be S-harm or 1-harm?
How do you handle non-lethal harm on both PCs and NPCs?
How do you handle non-lethal harm on both PCs and NPCs?
Per the move, you make the roll “when you suffer harm (even 0-harm or s-harm).”
The order of operations is:
1. Receive harm
2. Lower harm suffered by armor value (with 0 being the basement.)
3. Fill in segments of harm clock equal to remaining harm done.
4. Roll 2d6+harm suffered (so minimum is 2d6, not 2d6 minus armor).