Due to some player feedback I have designed a new wound/harm system for Urban Shadows.

Due to some player feedback I have designed a new wound/harm system for Urban Shadows.

Due to some player feedback I have designed a new wound/harm system for Urban Shadows. It’s inspired from a few different sources and it’s a slightly more narrative damage system. Relying on descriptors and different tiers of wounds. Here my thoughts so far….

Thanks to Aaron Friesen for some helpful advice on this one.

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