If players at the character level end up in a dramatic confrontation, how do you determine damage?
Since the moves technically route the enemy not deal a number of harm, and harm only comes into play when the PC is damaged, whats your take how to handle this? What do you use as base harm on a PC vs PC engagement?
The fact that it shouldnt come up, and confrontation should be rare, and more on the Family level is understood.
Just base 2-3 as per Harm rules, plus following fiction? Do you have each player roll for an engage move at the same time?
How would you handle it, and is there something in the rules that Im missing that explains any more about the situation?
Yeah, you just use the harm table on page 56 to work out what damage the player takes. If it’s fists, it’ll be 1-2, if it’s a proper actual weapon 3-4, if it’s a weapon-like Device maybe 4-5.
This is basically you as the GM using the ‘inflict harm as established’ reaction to the attacking player’s move. For general advice on player-versus-player stuff, check out page 247.
Thats the page I needed to see, thank you sir!