Quick question about, funnily enough, the only Origin book i hadn’t seen in play up until a player for my upcoming…

Quick question about, funnily enough, the only Origin book i hadn’t seen in play up until a player for my upcoming…

Quick question about, funnily enough, the only Origin book i hadn’t seen in play up until a player for my upcoming game decided they wanted to use it – The Deal.

The move “Need More, Give More” feels a little bit unclear in it’s intent. I understand that it’s a fictional thing you are giving up, in order to essentially “not have to” roll Push, and do something new. My question would be – does the new Power end up on the Powers Profile as a new entry? or is this meant as a one-and-done, more like the 7-9 on a Push. The wording itself doesn’t seem entirely clear on this.

i would just like to share that i played a great christmas one-shot with my group that regularly plays dungeon world…

i would just like to share that i played a great christmas one-shot with my group that regularly plays dungeon world…

i would just like to share that i played a great christmas one-shot with my group that regularly plays dungeon world the other day. Clover the anime protagonist, Slo-mo the time manipulator and Homie the living gangsta snowman saved Omega city from the terrifying Mecha Santa and his legion of robot elves with lightsabers, ending in the heroic sacrifice of Homie to cool down a nuclear reactor with his very body. It was a bunch of fun

Is it intended that the “My Legacy” Origin takes up 4 bond “spaces” out of a player’s threshold?

Is it intended that the “My Legacy” Origin takes up 4 bond “spaces” out of a player’s threshold?

Is it intended that the “My Legacy” Origin takes up 4 bond “spaces” out of a player’s threshold? Unlike some of the drive books that have you take Bonds with concepts, it doesn’t state that this bond isn’t affected by the threshold. I currently am enterting a new player into my campaign and it would take up all but one of his bond points unless he changes his choices to the absolute baseline for powers, which seems very restricting.

Hey everyone.

Hey everyone.

Hey everyone. I’ve been running this game for a few sessions now and a few questions came up through my players that i don’t necessarily have an answer for. First off, is it possible for players to make Moves against one another? Specifically,How exactly would you handle a “PvP” scenario, and can two players make a “fit in” move with each other by going out for a drink or something? Second, would it be possible to burn one bond for the FIt In move, essentially burning a Bond for another?