Hey y’all, I’m new to the Sprawl (but familiar with PbtA games).

Hey y’all, I’m new to the Sprawl (but familiar with PbtA games).

Hey y’all, I’m new to the Sprawl (but familiar with PbtA games). I’m getting ready to run the Downtown Dataheist at PAX Unplugged for Games on Demand. I’ve gotten some practice in and I’ll be doing more, but does anyone have any tips? The mission and action clocks helped keep things on track, but I was wondering how people have dealt with the PC-driven flashbacks and stuff, and I’d especially like to know how the Matrix is handled in a one-shot intro scenario like this.

Thanks!

Anyone up for a semi-regular Tremulus story in Hangouts, inspired by (but not based on) Twin Peaks and Stranger…

Anyone up for a semi-regular Tremulus story in Hangouts, inspired by (but not based on) Twin Peaks and Stranger…

Anyone up for a semi-regular Tremulus story in Hangouts, inspired by (but not based on) Twin Peaks and Stranger Things? #tremulus #ptba #twinpeaks #strangerthings

Has anyone played Apocalypse World with 2 players, where each has a character or two, and also GMs, rotating duties?

Has anyone played Apocalypse World with 2 players, where each has a character or two, and also GMs, rotating duties?

Has anyone played Apocalypse World with 2 players, where each has a character or two, and also GMs, rotating duties? Sort of a combination of Co-GMing and GMless.

Looking for tips and techniques for playing this way, even if it’s for another game.

#gmless #cogm #apocalypseworld

In games where the GMs don’t roll dice, or roll very little, how should effects like NPC countermagic or magic…

In games where the GMs don’t roll dice, or roll very little, how should effects like NPC countermagic or magic…

In games where the GMs don’t roll dice, or roll very little, how should effects like NPC countermagic or magic resistance be handled?

I need a little help with the Front I’m working on for my Adventures On Dungeon Planet game.

I need a little help with the Front I’m working on for my Adventures On Dungeon Planet game.

I need a little help with the Front I’m working on for my Adventures On Dungeon Planet game.

On the Campaign Front I’ve got the the bigger dangers in place no problem. The Impending Dooms attached to them are overarching and large scale like they should be.

But then on the Adventure Front my instinct is to write in Dangers with Grim Portents that lead to an Impending Doom like “the party is stranded with no easy way out” or “the Orb stays in the wilderness where it belongs” instead of big broad Dooms like Impoverishment or Tyranny.

Does anyone use Dangers like that for more localized or party-specific consequences?I need a little help with the Front I’m working on for my Adventures On Dungeon Planet game.

On the Campaign Front I’ve got the the bigger dangers in place no problem. The Impending Dooms attached to them are overarching and large scale like they should be.

But then on the Adventure Front my instinct is to write in Dangers with Grim Portents that lead to an Impending Doom like “the party is stranded with no easy way out” or “the Orb stays in the wilderness where it belongs” instead of big broad Dooms like Impoverishment or Tyranny.

Does anyone use Dangers like that for more localized or party-specific consequences?