I’m having some trouble figuring out how to run a game for the Spectre.

I’m having some trouble figuring out how to run a game for the Spectre.

I’m having some trouble figuring out how to run a game for the Spectre.

They’re the most unusual archetype when compared to typical urban fantasy settings, and they don’t have most of the other characters limitations (being immaterial, invisible when it suits them and almost immortal).

So I have a few questions to anybody who played or had one in their campaign.

Can they carry regular items? The Manifest move doesn’t seem to have any limitations in this regard. In your games were they able to simply continuously manifest and carry around weapons or plot McGuffins?

How do they get around town? In your game did they go everywhere on foot? Or did they get a ghost car? Were they allowed some sort of transport powers?

How did they interact with combat? It seems to me that they face little danger from mortal enemies, and when dealing with other ghosts or spirits, can’t really get help from most other archetypes. Did they make a significant difference in physical confrontations?

How quickly can they de-manifest? Would you say that de-manifesting quickly (let’s say, to avoid an oncoming attack) is a “keep your cool” move?

Any and all input will be appreciated 🙂

Is there any estimated time of release for the Angel, Dragon and Immortal playbooks?

Is there any estimated time of release for the Angel, Dragon and Immortal playbooks?

Is there any estimated time of release for the Angel, Dragon and Immortal playbooks?

And are there any other expansions planned aside from Dark Streets?

There’s no info on the Magpie Games page, and non-backers are out of the loop of kickstarter updates.

I’ve kind of assumed that the Revenant would be a night archetype (being basically ‘back from the dead’ and all).

I’ve kind of assumed that the Revenant would be a night archetype (being basically ‘back from the dead’ and all).

I’ve kind of assumed that the Revenant would be a night archetype (being basically ‘back from the dead’ and all). But the playbook states that it’s Wild.

Is this correct?

Am I reading the “Refuse to honor a debt” move correctly, in that you can always refuse to honor a debt even on a…

Am I reading the “Refuse to honor a debt” move correctly, in that you can always refuse to honor a debt even on a…

Am I reading the “Refuse to honor a debt” move correctly, in that you can always refuse to honor a debt even on a 6-, if you accept the consequences?

Because those consequences seem kind of light. Getting another debt on a character that can always say “Mmm… No!” to your requests seems a bit unproductive.

If that’s correct, has anyone had any problems with a situation where debts are constantly refused? If so, have you tried any house rules to deal with it?

During character creation, when you go around the table choosing debts, does each player choose only one option from…

During character creation, when you go around the table choosing debts, does each player choose only one option from…

During character creation, when you go around the table choosing debts, does each player choose only one option from the list, or do you continue going in rounds until all three options are used?