The first thing I do when I stumble across a new supers rpg, is try to make a character that I originally thought up…

The first thing I do when I stumble across a new supers rpg, is try to make a character that I originally thought up…

The first thing I do when I stumble across a new supers rpg, is try to make a character that I originally thought up when I was 13.  After 40+ years, of percolating in my head, his backstory has become long and complicated.  I really like the idea of origin and drive books in WiP, but I’m having trouble picking a drive book for him.  Multiple ones sort of fit, but none perfectly.

The concept:  alien villain comes to earth; falls in love with a human; human dies a mundane but heroic death (no super powered baddies involved); alien villain decides to devote the rest of his life to protecting her world and becomes a hero.  Also her father was a rich media magnate, blames him for not saving her and actively J. Jonah Jamesons him (he starts with a negative bond with him, a negative bond with the city, and a zero bond with law enforcement).

Protect, Figure Out Who I Am, Keep The Past At Bay, Lead, Observe And Learn, Prove Myself, Reconcile My Past, Redeem Myself all have elements that fit him, but also have elements that don’t.  Protect seems most likely to me, but he didn’t grow up on earth, isn’t well accepted nor does he know the area particularly well.  My other favorite choice is Redeem Myself, but would the mundane death of his loved one mean the book is already opened (she’s dead–bond destroyed)?

Thanks.

Here’s Artifact, a college kid who’s inherited the legacy of gathering and guarding lost magical relics.

Here’s Artifact, a college kid who’s inherited the legacy of gathering and guarding lost magical relics.

Here’s Artifact, a college kid who’s inherited the legacy of gathering and guarding lost magical relics.

I’ve recently picked this up and it looks very exciting since it concentrates on the narrative of superhero comics.

I’ve recently picked this up and it looks very exciting since it concentrates on the narrative of superhero comics.

I’ve recently picked this up and it looks very exciting since it concentrates on the narrative of superhero comics. I like the idea of being able to have a selection of villains I can drop in on the fly rather than having to pre-plan everything. I’ve put together some DC Comic villains to try out different combinations and try and emulate different versions of characters. Before I go much further have I interpreted the rules correctly? Is it enough to give the characters general ‘moves’ to serve as inspiration when they are introduced?

https://drive.google.com/file/d/0B5lMX-3-xWtaSFZmVFNDeWc3UVk/view?usp=sharing

Okay, first real attempt to make a character.

Okay, first real attempt to make a character.

Okay, first real attempt to make a character. Its a character I’ve wanted to play for ages but have yet to find a game where he’d fit in. (also the reason I chose him for the awesome Kickstarter reward)

SInce I’ve never had a chance to play him, working out something meaningful to put under the Impossible section is actually quite difficult. As was picking a Drive book actually. The Origin was pretty easy. Everyone wants the sentient alien superweapon grafted to his arm. I won’t lie, I first came up with the character around the same time that Ben 10 started airing on cartoon network. For the Drive, I wanted something to represent this inexperienced kid being given this awesome cosmic power and responsibility and being unsure how to use it and what to use it for. Or something like that. Something that said “rookie trying to figure out the whole being a superhero thing”. Coincidentally, my favourite Marvel comic of recent years has been Nova which basically is all about addressing that subject.

Codename: Ion Fist

Real Name: Joey McCallister

Affiliation: Independent Hero

Nationality: Australian

Smash: 1

Influence: -1

Maneuver: 2

Protect: 1

Investigate: 0

Origin: What I Carry…

Working Toward: Figure out who I am.

Nemesis: Tel’Var Imperium

Power Summary:  Bearer of an Ion Gauntlet which grants control the wearer control over the base Ionic Energy of the cosmos

SIMPLE

Strike an enemy with an Ion Blast

Fly at supersonic speeds

DIFFICULT

Generate a forcefield to protect a crowd of people

Create constructs out of pure Ionic Energy

BORDERLINE

Fly through space at hyper speed

POSSIBLE

Survive the core of a star for brief periods

IMPOSSIBLE

Create a Construct larger than a tall skyscraper.

LIMITATIONS

The Ion Gauntlet has fused with and effectively replaced his right forearm and alien circuitry snakes all the way up the rest of his up to the side of his neck. It cannot be removed without killing him and the glowing nodules in its surface are very difficult to hide. The artificial sentience within the Gauntlet is not pleased to be bonded with a juvenile member of a technologically deficient species and sometimes takes “corrective measures” to address problems it sees in Joey’s behaviour.

Frequently DIfficult.

BONDS: (Threshold +5)

City X

Law Enforcement 1

Ion Gauntlet 2

(Deliberately left unfinished)

Character Bio:

Fifteen-year-old Joey McCallister is an Australian citizen of aborigine descent.

Joey always liked the outdoors. Raised by his uncle who was ranger at Byfield National Park in Queensland, he often joined him on patrol in the park and nearby state forest. In addition to the education he received at the local school (when he bothered to attend), he learnt how to track animals, hunt and kill small game and how to survive in the wilds. By the time he was ten, he was capable of camping out overnight in the area around Weerriba  (his hometown) on his own. It was on one of these camping trips that Joey’s life would change forever.

On his fifteenth birthday, Joey went camping with a group of friends in the park. Sitting around a campfire, sharing a crate of beer to celebrate, the teenagers were startled by a blinding light that streaked overhead. The light disappeared over a nearby ridge where it stuck the ground with a deafening boom. Concerned that they may have just witnessed a plane crash, Joey grabbed the first aid kit and walkie talkie from his rucksack and hurried towards the crash site while his half-drunk friends where still picking themselves up off the ground.

However, what he found was not a crashed aircraft. At least, not one designed by human hands. It was an escape pod from an Ion Guard patrol ship, an interstellar peacekeeping and law enforcement organisation that upheld peace and justice throughout the known galaxy. Joey, a mere earthling from a planet that had yet to be formally contacted by the Guard, knew none of this; all he cared about was the figure that appeared trapped and injured. He rushed over and skidded to a stop as he saw the three-eyed, blue-skinned alien trapped in the wreckage. However, he only hesitated for a second before pulling the alien from the burning spacecraft.

Joey set him down some distance from the crash site as his friends arrived at the top of the ridge and gasped in astonishment. The alien looked badly injured and he had no idea how to perform first aid on an alien but at least he could try the basics. As he tried to stop the bleeding, his friends cried out and pointed towards the sky. A ship, bristling with weapons, was descending through the clouds. His friends took one look at the ominous-looking warship and ran but Joey stayed where he was.

The alien’s eyes snapped open, he took one look at the approaching ship and grabbed Joey’s arm. Speaking telepathically, the alien told Joey to run; the Tel’var would kill anyone they found at the crash site. But Joey was never one to back down from a fight and he wasn’t just about to run off and leave the alien to its fate. He told the alien so before drawing the hunting knife strapped to his side and turning to face whatever these “Tel’var” would throw at him.

The alien, a member of an interstellar peacekeeping organisation called the Ion Guard, knew that it was dying and that the human’s efforts were ultimately futile but he was impressed by his convictions and courage, however misplaced. Had he been aware that Joey was not as adult member of his species, then he would have probably used his telepathic abilities to force the boy to flee. Instead, he reached out and took hold of Joey’s wrist, saying that he was going to give him a gift to aid him in his fight. Before Joey could respond, the alien had extruded a glowing liquid that flowed from the alien onto Joey’s forearm. The liquid was absorbed into Joey’s skin, changing the colour of the skin around his fist and forearm black. Yellow glowing nodules erupted from skin on the back his hand, up the entire length of his arm, across his shoulder and into the side of his neck, all connected by circuit like patterns down to the nodules on his hand. Joey stumbled back in surprise, scratching at the strength growths on his arm.

Telepathically, the alien calmed his mind and told him that the “gauntlet” would protect him. As the alien did so, Joey noticed that similar growths on the alien’s arm had disappeared. However, before Joey got a chance to question this, a squad of battlesuited Tel’var soldiers beamed down to the crash site, their vicious looking energy weapons charged and ready. They didn’t wait to ask any questions before opening fire on Joey and the alien.

A force field sprang up, generated by the gauntlet, and deflected the energy beams. Seeing this, the soldier’s focused their fire on Joey. With the alien’s guidance, Joey laid down barrage of ion blasts from the gantlet. For several minutes, he fought the enemy soldiers, exchanging energy blasts, telekinetic attacks, even taking to the air at one point. However, there were too many of them. Even after defeating more than a dozen of them, he soon found himself exhausted and surrounded by several Tel’var soldiers. Then a salvo of missiles struck the side of the alien warship and in squadron of jet fighters streaked by. They were interceptors sent by UN Overwatch. The organisation had tracked the alien ships entering the atmosphere.

With the arrival of the UN forces, the Tel’var decided to cut their losses and fled. Joey ran over to the alien but it was too late, it had died sometime during the fight. Shortly after, Overwatch agents arrived to secure the crash site. They found the aborigine boy sitting emotionally and physically drained, surrounded by over a dozen bodies. With the markings on his arm and the glowing nodules, he had obviously been exposed to something.

After being released from Overwatch quarantine, Joey returned to his hometown. However, things didn’t settle down as he had hoped. Over the next few months, he was attacked by mercenaries and metahuman terrorists wanting to get their hands on the alien device. Taking the name Ion Fist, he fought them all off becoming a minor hero in the process.

Here are some more example characters, with the new X-Men ’92 comic stirring up nostalgia I tried to get the ol’…

Here are some more example characters, with the new X-Men ’92 comic stirring up nostalgia I tried to get the ol’…

Here are some more example characters, with the new X-Men ’92 comic stirring up nostalgia I tried to get the ol’ blue and yellow uniforms up where I could.

PDF download link: https://www.dropbox.com/s/xx2dwbrhz5h5ko6/X-men%20sheets.pdf?dl=0

I decided to go with something a bit different.

I decided to go with something a bit different.

I decided to go with something a bit different. The Ghost Who Walks!, The Phantom! This showcases the “My Legacy” Origin which is all about playing a legacy hero where the mantle is passed down through the ages. In this case we have the 22nd Phantom (Kit Walker) Also it is an example of a lower power “pulp” hero. (Though the 22nd Phantom does possess the power if invisibility! ) I thought about adding in some powers like having his wolf, Devil, pop out of nowhere and chomp on a baddie!

“The Phantom has a thousand eyes and a thousand ears.”

For Mark Miller in particular, but here are some more hero examples for anyone who wants some inspiration or to use…

For Mark Miller in particular, but here are some more hero examples for anyone who wants some inspiration or to use…

For Mark Miller in particular, but here are some more hero examples for anyone who wants some inspiration or to use them in their home games!

PDF download link: 

https://www.dropbox.com/s/ypybqrhevodjn3d/Example%20hero%20sheets.pdf?dl=0