Hi everyone, I need some feedback on a couple of custom moves I have created for special items in my game.

Hi everyone, I need some feedback on a couple of custom moves I have created for special items in my game.

Hi everyone, I need some feedback on a couple of custom moves I have created for special items in my game.

The relic of the fairy is a silver sphere that contains a truth serum:

Whenever you try to make someone drink the serum roll with heart on a success you can ask any question an it must be answered truthfully. On a 7-9 choose one:

The person notices that something is off, – 1 to rolls against they for the rest of the session.

You run out if potion and can’t use it for the rest of the session.

On a failure the character notices your intentions lie and mark corruption or own them one for the trouble you created.

The other is a DIY flamethrower by some character that doesn’t have any move related to item construction. So we established that it is unstable and dangerous:

When using the flamethrower in a fight roll with mind on a success choose one:

You do 2 fire damage in an area in front of you

The enemies in the area fear the fire and you get an opportunity.

On a 7-9 choose one:

Something goes wrong and you burn your hands: take 1 penetrating fire damage

The fuel runs out.

If you fail something goes horribly wrong, the MC will decide what happens.

Hi everyone.

Hi everyone.

Hi everyone. I need some help preparing my next session of US. My main issue right now is to get the players using their archetypes moves and unique skills more.

I’m having problems specially with the oracle and the predictions he gets at the start of the session, no one is really sure when and how this move should happen during play and I am having difficulties coming with situations where they could use it. He picked the one the let’s them choose mortality as a second faction and is proving useful to help other players advance their characters though.

The other players are more or less using their moves, the fairy haven’t used her magic yet because it seems to expensive to the player (maybe harder moves that force situations where their magic powers would be an easy answer is a good idea?) but is using the other moves.