For those waiting for the PDF like me, does any backer have any impressions of the book so far?

For those waiting for the PDF like me, does any backer have any impressions of the book so far?

For those waiting for the PDF like me, does any backer have any impressions of the book so far? Seems oddly quiet here.

When a helper rolls 7-9 on Call for Aid and boosts a result to a 10+, what consequences do they share?

When a helper rolls 7-9 on Call for Aid and boosts a result to a 10+, what consequences do they share?

When a helper rolls 7-9 on Call for Aid and boosts a result to a 10+, what consequences do they share? 10+ results rarely have consequences.

I love the new move to add adversity but I find it lacking in that the player that it effects, chooses the Need and…

I love the new move to add adversity but I find it lacking in that the player that it effects, chooses the Need and…

I love the new move to add adversity but I find it lacking in that the player that it effects, chooses the Need and effect leaving aside that the GM may choose a Need on a certain result.

Have you considered going with what is done in Urban Shadows in having the player with the least Treaty with that player choosing the Need? We found that it added an edge to the move whilst allowing the player to still control how the adversity is framed.

This may be a dumb question, but are you allowed to spend Data on creating things that aren’t directly related to…

This may be a dumb question, but are you allowed to spend Data on creating things that aren’t directly related to…

This may be a dumb question, but are you allowed to spend Data on creating things that aren’t directly related to the move that created them. It seems expected that they will be for the most part but given they are stored for later use, this doesn’t seem to be a requirement.

Our map following PC creation last week. Our group consists of:

Our map following PC creation last week. Our group consists of:

Our map following PC creation last week. Our group consists of:

– Order of the Titan – Survivor

– Lawgivers of the Waste – Scavenger

– Servants of the True Faith – Seeker

– Uplifted Children of Mankind – Sentinel

In terms of weapon tags, is unpredictable intended to be added to melee or ranged, or is it a third option?

In terms of weapon tags, is unpredictable intended to be added to melee or ranged, or is it a third option?

In terms of weapon tags, is unpredictable intended to be added to melee or ranged, or is it a third option? If the former, does that mean it can’t be taken without Armoury investment being 1 or greater? If the later, is melee or ranged tags assumed as part of the weapon?