Here’s early versions of the new handout PDFs with the latest changes to Impulse Drive.

Here’s early versions of the new handout PDFs with the latest changes to Impulse Drive.

Originally shared by Adrian Thoen

Here’s early versions of the new handout PDFs with the latest changes to Impulse Drive.

There’s probably a bunch of legacy junk I need to clean up, particularly in Vehicles and the SM handout. And I still need to heavily edit the book. hwoof.

I think I’ll keep the 3.0 version in the list of files on DTRPG for a while so that people already running a campaign with that version will still have access to that version.

#ImpulseDrive #MisfitsandSpaceship #ApocalypseWorld #PBTA #RPG #Tabletop

https://drive.google.com/drive/folders/0B4w2ZvCSYT6AMEQ1T2g4amNxTDg?usp=sharing

All the handouts aren’t ready, and I’m sure these need an editing pass, but I wanted to share the new Ship sheets…

All the handouts aren’t ready, and I’m sure these need an editing pass, but I wanted to share the new Ship sheets…

Originally shared by Adrian Thoen

All the handouts aren’t ready, and I’m sure these need an editing pass, but I wanted to share the new Ship sheets for Impulse Drive.

#ImpulseDrive #MisfitsandSpaceships #apocalypseworld #PBTA #Scifi #Rpg #Tabletop

Changes to Impulse Drive I’m working on.

Changes to Impulse Drive I’m working on.

Changes to Impulse Drive I’m working on.

Originally shared by Adrian Thoen

I’ve been quiet on the Impulse Drive front for a few months now, because I wanted to let it settle for a few months before making any more changes. While the game is stable and playable in its current state, there are a few pain points I want to address.

Those pain points mostly revolve around complexity, and much of this complexity is centered on Ships. The crew’s ship has the playsheet, but currently requires 3 to 4 pages of reference sheets for extra rules, components, and moves.

First thing I’m doing is removing most of the ship and vehicle specific moves, and rewrite the basic moves to take those situations in to consideration. This also removes ship stats as a core component.

A specific ship will have access to a limited range of upgrade modules that suit the theme of that ship. i’ll be able to draw on fictional inspiration to model the ship archetypes on.

The big benefit of these changes is that while there may be more individual Ship Archetype playsheets, the players will have to reference less paper to for THEIR specific ship. It should all be on that one sheet.

I want to use the Ship playsheets as a way o focusing the central themes of your game.

The smuggler ship will have modules for carrying contraband cargo, sneaking around past blockades, and running away from big fights. The issues that follow smugglers around is debt and maintenance.

A mercenary or pirate ship has a lot of weapons, but perhaps a nemesis group that’s after them. (GTA-style wanted level?)

A military ship may not have Debt, but Duty, or a Mission they have to pursue.

A battleship with a bay full of fighters or armatures engaged in a protracted war.

An exploration vessel may have a core mystery or destination they want to reach. Perhaps a lost in space/voyager stranded feel?

#ImpulseDrive #PBTA #MisfitsandSpaceships #Apocalypseworld #RPG #Tabletop

This game is on my to play list.

This game is on my to play list.

This game is on my to play list.  If any of you are running or are simply interested in meeting other gamers, please post on my original post.

Originally shared by Matthew Bannock

I have an idea.  

The intent of this post is to get people interested in tabletop gaming in touch with people who are gaming.  In the spot below write down if you are looking to learn how to play, if so what systems if you have some in mind, and what systems you do have knowledge of.

Example:

My name is Matthew Bannock.  I run Fate, and FAE games as well as several rules light games of my own design.  

I am interested in learning World Wide Wrestling, Monster of The Week, and Primetime Adventures. 

#gaming   #tabletop   #learning   #hobbies