I found Apocalypse World in “Swords & Wizardry”.

I found Apocalypse World in “Swords & Wizardry”.

I found Apocalypse World in “Swords & Wizardry”.

What’s Swords and Wizardry? It’s one of the better OSR-style retroclones (in my opinion; but there are better ones).

And here is an excerpt:

Take note: Monsters do not always leap to the attack. Unless they are on the alert for intruders, the Referee may roll 2d6 to determine whether the monsters will attack if they surprise the adventurers. On a roll of 2-6, the monsters will be hostile and attack; on a roll of 7-9, the monsters will withhold judgment and wait to see if the adventurers are hostile; on a roll of 10-12, the monsters will have a positive initial reaction to seeing the adventurers, and might even be convinced to offer some help – if they are well paid, of course!

Sounds familiar, I thought! Cool.

12 thoughts on “I found Apocalypse World in “Swords & Wizardry”.”

  1. I’d love to hear about that, Vincent (and anyone else). Apocalypse World and OSR games, to me, overlap in significant ways and yet occupy very, very different areas of the “gamescape”.

  2. Sometimes it just comes down to perseveration about some minor thing in AW that really isn’t such a big deal but prices to be a mental stumbling block.

  3. Ah, cool, thanks. (I have a feeling Vincent is talking about something else, though. In any case, I think there’s a major fundamental difference between AW-type games and most OSR games, which is significant here.)

Comments are closed.