Good evening everybody!

Good evening everybody!

Good evening everybody!

How do you personally use the Deck of Mysterious Objects and/or the Tarot of Servants? I think they are gorgeous and certainly wonderfully inspirational just from reading and looking at the pictures, but I have problems imagining them in an actual game.

The only option that seems kind of obvious to me is drawing a card or two as inspirations if I’m hard-pressed to interpret a key description. But if I already have an idea (which I mostly do because the key rule works sooo well! =D), it might be hard to bring in another influence, especially a random one, and still create a coherent and thematic room. And if I take out the random factor, I will essentially use these decks as an inspirational sourcebook (like the book of rooms), which seems … kind of wasted on the card format, if that makes any sense? ^^”

What are your thoughts?

We know the imminent G+ shutdown is lingering in the back of all our minds!

We know the imminent G+ shutdown is lingering in the back of all our minds!

We know the imminent G+ shutdown is lingering in the back of all our minds! Before we get sucked into the black hole that can be the holiday season, we would like to gather some intel on where and how our fans would like to transition this community.

Some of you may already use Discord or Reddit, but we know some people find those spaces difficult to navigate. That said, some people want to avoid using Facebook for gaming conversations. While there might not be a perfect space, we鈥檇 love a medium in which everyone feels comfortable free to engage, and able to easily reach out to us with questions about gameplay, mechanics, etc.

In addition to options like Discord or Facebook, we鈥檙e also considering opening up our own Magpie forums on magpiegames.com as we revamp the site over the next couple of months. Please let us know if that option seems of interest to you!

Let the polling commence! And, of course, more detailed feedback in the comments is always welcome 馃檪

Hello everyone!

Hello everyone!

Hello everyone!

Played the game last weak and it went fantastic!

Still got a question I wanted to ask:

Regarding trauma: when does the whole bride takes trauma and went is it only the active sister?

I thought that only the active sister could take trauma related to horrors and only upon leaving a room the whole bride would take trauma, but listening to a few APs it did not seem that it was the case…

I finally ran my first session of this last night.

I finally ran my first session of this last night.

I finally ran my first session of this last night. I set the mood with candles and a (handily pre-existing) Spotify playlist. The first room took me a little while, but then we settled into a rhythm. Great game.

I ran Bluebeard’s Bride for the first time last night and it went ok.

I ran Bluebeard’s Bride for the first time last night and it went ok.

I ran Bluebeard’s Bride for the first time last night and it went ok. Just ok. I’m not too proud to say that I struggled sometimes and I’m wondering if people have any great ideas for making it easier.

More than anything, I struggled with the amount of improvisation the game requires. Based on my reading of the core rules, rooms are to be generated spontaneously once keys are described, as are the room threats, and any servants or horrors therein. This is A LOT when you’re trying to tie room design to key descriptions and threats to wedding preparation. Additionally, you have to be prepared to answer complex questions potentially depending on what moves the sisters take – e.g., why did Bluebeard keep this? What memories does this object hold?

It was a real struggle for me at times to keep all the balls in the air when manufacturing everything out of whole cloth. What have folks found to make this easier? Are there any pieces that can be done ahead of time to make things easier?

Question from a non native speaker:

Question from a non native speaker:

Question from a non native speaker:

The brute ability “when you investigate a mysterious object by breaking it, ask a follow up question” means:

1) ask one more question from the list

or

2) Once, you can ask a question that clarifies some details of what you have been told, like

Brute: “What memories does this candle hold”

GK: “You see a servant keeping it on the bride, lettin the wax drip in her mouth”

Brute: “Was he actin on his own? or on Bluebeard’s orders?”

My group is gonna play Bluebeard’s Bride for the first time ever tonight.

My group is gonna play Bluebeard’s Bride for the first time ever tonight.

My group is gonna play Bluebeard’s Bride for the first time ever tonight. Very excited, a little apprehensive (as is typical with playing new games). After all, I’m inexperienced (at this game) and they don’t yet know what they’re really getting into.

But I’m gonna do my best bring them an experience that’ll scare the fuck out of them.

Group is all men. Will post an after report (good or bad).