Hello friends and fellow players of City of Judas!

Hello friends and fellow players of City of Judas!

Hello friends and fellow players of City of Judas!

I worked during the holidays to put together a beta of a new, powered by the Apocalypse, game.

It is another fantasy game, and was inspired by Vincent Baker’s AW:DarkAge. It aims to allow you to play stories mixing weird characters and fierce warriors, to impersonate nobles or adventurers, to seek glory or revenge in a remote northern land.

I am looking for beta-testers, so if you are interested, let me know and I will send you something by mail.

At this stage, I need the game to hit the table; I really need feedback from actual play.

It will take a few sessions (ideally at least three or four), and is a game designed for co-GMing (all players will GM at turn); there are plenty of components but I really hope they all fit together nicely and come into play one by one in orderly fashion, thus not burdening you with too many rules.

If you’re brave enough, then, and so are your companions, step forward and meet A Land Of Ice And Blades!

Hi everybody

Hi everybody

Hi everybody,

We updated the City of Judas package, adding a QuickStart document for one-shots and conventions.

It contains pre-gen characters (with just a little customization left to do for the players), and some GM material like maps and ideas for Iron Fist missions. It should help you to get your game started, especially if you’re planning to test it with a one-shot.

The document is linked already in the right upper corner, in the info about the community, and here:

http://www.daimongames.com/judas/download/5-TheCityOfJudas-QuickStarterForConventions.pdf

As always, your feedback and suggestions are welcome!

If there’s something you’d like to contribute to the QuickStart document (i.e. some adventure seeds or ideas from your own City Of Judas game), just let me know!

Here is a short presentation of City of Judas from tabletopgamingnews:

Here is a short presentation of City of Judas from tabletopgamingnews:

Here is a short presentation of City of Judas from tabletopgamingnews:

http://www.tabletopgamingnews.com/city-of-judas-a-new-rpg-about-medieval-mercenaries-in-a-alternate-history-jerusalem-during-the-crusades/

http://www.tabletopgamingnews.com/city-of-judas-a-new-rpg-about-medieval-mercenaries-in-a-alternate-history-jerusalem-during-the-crusades

Following Richard Sardinas suggestion, I added a few Categories to the community: Play report, Custom moves,…

Following Richard Sardinas suggestion, I added a few Categories to the community: Play report, Custom moves,…

Following Richard Sardinas suggestion, I added a few Categories to the community: Play report, Custom moves, Questions, and Design.

Of course, you can still post in the generic ‘Discussion’ category – I’ll move the post if I believe it should be filled under a different label.

If you’ve got something that you think should go to a different category, feel free to ask.

Here we are with a new product, by our friend Davide Pignedoli: City of Judas, a Sword&Sorcery PbtA Hack.

Here we are with a new product, by our friend Davide Pignedoli: City of Judas, a Sword&Sorcery PbtA Hack.

Originally shared by Dreamlord Press

Here we are with a new product, by our friend Davide Pignedoli: City of Judas, a Sword&Sorcery PbtA Hack. http://ow.ly/Ogbgv

http://ow.ly/Ogbgv

Ok, here you can see a couple of snapshots of two pages of the upcoming release of City of Judas.

Ok, here you can see a couple of snapshots of two pages of the upcoming release of City of Judas.

Ok, here you can see a couple of snapshots of two pages of the upcoming release of City of Judas.

I hope you’ll like what we did with the artwork!

And, since it’s going to be a PDF release, you’ll be happy to hear it’s full of tiny clickable text-boxes, that will take you right to the pages discussing the related topics…

So, first of all, welcome to the new members of the community.

So, first of all, welcome to the new members of the community.

So, first of all, welcome to the new members of the community. We’ve added a few in the past week or two. Feel free to post questions, impressions and actual play reports here!

Second: I’ve updated the sidebar (links) with a new version, 0.94.

I think we’re quite close to a final version. There’s some reworking of a few moves and details, especially for combat (which is now less forgiving for the characters, oh yes..). As I did the last time the main changes are highlighted in yellow in the rules file.

Waiting for your comments! Enjoy your weekend!