Marshall Miller is working on a PbtA game that I’m really intrigued by. In Lapins & Lairs, you play rabbits. Like Watership Down rabbits. You make your rabbits, your warren and the world they live in. There are some really interesting things going on with how the world is built. I’ve started a game and I’m really looking forward to playing again. Maybe even today. Further write-up as warranted.
Marshall Miller is working on a PbtA game that I’m really intrigued by.
Marshall Miller is working on a PbtA game that I’m really intrigued by.
I am intrigued.
It’s pretty cool! Marshall Miller has a really strong innate grasp on building solid, functional stuff from AW’s framework.
wow. Totally want to play this!
I would have thought Bunnies & Burrows cleaned out that entire design space.
Allen Varney one would have thought so! But it turns out there’s more there!
cool! I had a similar idea years ago, but I was not able to lead it to a valid conclusion.
As much as I love Bunnies and Burrows (and I love Bunnies and Burrows) it was published in 1976. There’s room for different approaches to the same material.
Intriguing!
Michael Tangherlini might be interested (yes, yet another Italian game designer… we are Legion 😛 ).
/sub
Allen Varney I would have thought so too. I read Watership Down right when Dungeon World was going up on kickstarter – I loved the way it took the well-trodden D&D tropes and applied the really intuitive mechanisms of Apocalypse World, both a re-imagining and homage. The whole time I was reading Watership Down, all I could think was that Fiver was Opening his Brain and look at all these scarcities and what a down to earth apocalypse this was. The idea kept nagging at me.
Please do, I’d love to see how that’s implemented.
Anyone got a link?
There was a small RPG published as part of the “Vieux Pots” contest at Narrativiste.eu. Essentially, the contest involved modernizing an old-school game. One of the participants did do a Bunnies & Burrows update. I seem to remember it was pretty cool, but haven’t tried it myself.
Also it’s in French, I don’t know how much of a problem that is.
Tim Jensen Soon, soon.
Mattia Bulgarelli summoned me and I’m here. Look, Marshall Miller, I’m developing an AW hack with animals, too, and I’ve also went through the process of developing a (failed) attempt for a Watership Down-inspired fantasy RPG with rabbits, but your vision of Fiver opening his mind is so cool I’d like to help you.
He’s in a good place design-wise. I’m just giving him a public shove/endorsement to continue.
There is something oddly appealing about cute woodland animals doing horrible things to each other because they have to…or they want to…whatever works.
There are problems in the warren. Some are unhappy about it. That’s just the start of things though….
Did I mention predators?
Ok, Fiver, you’re out in the farmer’s carrot patch. You scratched yourself pretty bad on the barbed wire, take 1-harm. As you look up from licking your wound, you see three glowing red dots tracking up your haunch. What do you do?
Of course Fiver wouldn’t have been in such trouble if Hazel didn’t push him into the bard wire. It’s probably because much of Hazel’s gang has started joining Fiver’s cult, and Hazel is afraid that this will eventually mean that his brother will challenge for leadership of the burrow. Then again, it could be because he was jealous that Fiver and Hyzenthlay hooked up that one time after burning down the Owl’s tree.
This sounds great. Would love to use Watership Down to introduce roleplay to my son when he’s older.