I’m thinking about another way to create characters.
Next time we’ll have to play, I’ll ask everybody to bring 2/3 pics each at the table to use as inspiration to create the characters
But…
you have to pick someonelse’s pic, not your own
Everybody share ideas, and lastly you choose a playbook.
That’s a cool idea! I’m not sure I’d make it a requirement that people choose someone else’s picture.
Adam Drew Sure, it’s up to you if you want to require it or not. My intent was to distribute authority during characters creation. It’s a way to have people play characters they usually wont (think about).
If you can pick from your own pics; then you will probably just bring your top three picks… or maybe just three of the same archetype.
If you have to pick from someone else’s three pics; then some quick discussion of why you brought that pic, and what it represents to the picking player, adds more interesting variety.
I like it. Try this…
• Each player places their pics in front of themselves; two pics face-up, and one pic face-down.
• Players have to choose from one of the other Player’s face-up pics, by trading it for one of their own face-up pics.
• If a Player wants to see someone’s face-down pic, at the cost of their two face-up pics they may take it. A stolen face-down pic remains face-down in front of the thief.
• If no one takes the face-down pic in front of a Player, that Player can choose it instead of the one taken from another Player’s pics.
• After everyone has had an opportunity to pick or steal once, everyone chooses one pic from in front of themselves, discarding the rest.
Now you have an opportunity to play what you think was interesting… unless someone steals it. =-O
…and you are already getting into a bit of scarcity and subterfuge!
Some people happen to play the same kind of character, no matter wich game they are playing (or they avoid some kind of game if they can’t play the same character), or, in the Aw case, they usually pick the same one/two playbooks (and they also play the same character).
EDIT: William Mims I don’t kno why but I saw just the first part of your comment, “If you can pick from your own pics; then you will probably just bring your top three picks… or maybe just three of the same archetype” when I replied.
I think your idea sounds pretty cool, I like the concept of scarcity & subterfuge it adds!
Now go around again, ask each player one question about your pic… it must be answered as something that can be written, one sentence in length.
Choose one answer, and it must be incorporated into your character as a Truth. All other answers can be considered truths, lies, or ignored. Keep your choices to yourself, but place them with your playbook. These may help inform you of unforeseen questions later in game.
Choose a playbook. Continue normally.
editied for better scarcity, bartering, and subterfuge.
William Mims that’s very nifty. It enhance significantly my initial idea, thank you!
Yeah, I guess I’m just spoiled by my team, who would make a cool character even if it was based on the same archetype.
I just think it would be fun, adding a little bit of crowd sourcing into that initial character creation phase.
Everyone gets a little input into the introductory cast, and everyone gets a few ideas they might not have thought of themselves… who knows, maybe it sparks an avalanche of fresh ideas, maybe it gets ignored. People still pick their Playbook normally, and decide what to use and what to ignore.
After a few sessions, more characters are going to be brought in without this anyway. Every playbook has a create another character improvement… and sometimes characters die in the first few sessions.
My three pics are placed on the table, remember one of them is face down and will cost two of your face up choices to see… but if it isn’t stolen will be the one I really liked and I get to keep.
If it is stolen, then I will have four face up pictures to choose from.
FACE UP
http://www.babble.com/babble-voices/meagan-francis-at-home-with-the-happiest-mom/wp-content/blogs.dir/21/files/2012/01/vintage-homemaker-2.jpg
FACE UP
http://2.bp.blogspot.com/_qRYA_6prSIY/TUYgIHc1akI/AAAAAAAAARY/Uajoi6f23Is/s400/homemakers.jpg
[Face Down]
http://homemakerchic.files.wordpress.com/2012/06/homemaker-woman-family.jpg
You should try this. Are you familiar with Everway by Jonathan Tweet or Swords Without Master by Epidiah Ravachol? Both of those games used images as sources of character creation…or at least the play test version of SWM that I played last year did.
William Mims yeah, fresh and unpredictable it’s what I’m aiming to.