I’m going to run a game of MonsterHearts with my friends relatively soon, I was just wandering where I could find…

I’m going to run a game of MonsterHearts with my friends relatively soon, I was just wandering where I could find…

I’m going to run a game of MonsterHearts with my friends relatively soon, I was just wandering where I could find some maybe quick starts or even in depth play that will give me an idea on how to run it well.

12 thoughts on “I’m going to run a game of MonsterHearts with my friends relatively soon, I was just wandering where I could find…”

  1. I know that, yeah, but it’s more just to take a look at something and have a frame of reference that I’m doing it right, thank you though!

  2. Also, trust the procedures in the game. Building the home room is an excellent way to create relevant, interesting NPCs, and there are good examples for interesting questions. Once you have your classroom, and maybe some info on the town, trust the have a fight, have a party, make someone disappear advice. It’s rock solid and always works.

  3. Consider watching some actual play sessions? Seeing a game in action may help it click. I know that there were two games of Monsterhearts run for Contessa. I’ll even grab the videos for you:

    Ravenwood Academy: http://youtu.be/PzhTd3xKyjs An all-girls Catholic school with dark secrets and twisted romances. Has: The Chosen, The Mortal, The Vampire, The Witch, and The Ghost. (Also starts out with The Queen, but the player ends up having to drop for technical issues.)

    Monsterhearts: http://youtu.be/7Po5Stxy-ts Just your average high school… Or it was until several of the students became monsters. This one also has twisted romances. Has: The Mortal, The Vampire, The Witch, The Infernal, and The Ghoul.

    In spite of both games having several of the same skins, you can see how differently they were run.

    Don’t think too far ahead. I don’t actually know if it’s possible to predict “where” a game of MH will go, even if you know players very well. So much of the game happens rather organically just purely from the characters’ moves/darkest selves.

    In one of my recent MH games (I’m playing in two different campaigns currently), an Ananzi’s failed roll came back to haunt him something like two sessions later. The MC had not planned for it to – but it set off a chain of events that lead to the death of an NPC, which triggered his Darkest Self, and a PC v. PC fight that may end up in the death of one or both of them… We’ll find out next session. But certainly the Ananzi showing up means that my character has found out his crush was possibly sleeping with another character – and who knows where that will lead except the reason my character was there in the first place was to frighten, probably harm, and possibly kill the father of that character, so I can’t imagine it’ll be a good thing.

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