Here’s the latest draft of my zombie apocalypse hack, World Gone Mad. I’ve got ten custom-made, full playbooks, custom basic and special moves, scenario moves for no-prep adventures, character moves for gaining XP, a different damage system, custom moves handling safehouses, starving, and weather, and more! Please feel free to download it, and let me know if you play it!
Adam Koebel , Sage LaTorra , Vincent Baker , Michael Sands …I know you guys probably get this a lot, and you’re probably really busy, but I would be honored if you got a chance to flip through this stuff and tell me your thoughts.
https://drive.google.com/folderview?id=0BxOLKvL9ehx2Z0dQam1ZYzU5QTg&usp=sharing
This is looking good. I started dabbling with something similar last week, but you’ve already covered most of the necessary ground, so if I ever run a zombie survival game, I’ll start here. Thanks for doing the work!
Excited to see it!
Ed Gibbs, did you ever get a chance to read Tremulus?
Tommy Rayburn I did, and it’s brilliant, and I am eagerly awaiting a chance to play it!
Ed Gibbs, were you still thinking of implementing some of the horror like elements into your game?
Not to the extent of tremulus, no. I do have a “sanity check” move (Breakdown) to cover situations like that, and several playbooks have moves addressing horrific elements, but the overall theme of the game is more action-horror than psychological horror, I think.