So over the summer I was working on this hack for fun. I didn’t get to the point where I felt it was done, but I didn’t have the time to continue working on it. In any case, the conversation yesterday about dropping supernaturals into apocalypse world without changing playbooks reminded me of this project. The general idea was to make a hack that focused on the drama of super hero stories as opposed to the powers themselves. Oh sure they are important, but not in a mechanical way, but as a narrative element. In any case, here’s what I made. Don’t know what people will think of it (sorry that its not been formatted graphically or saved as a pdf). Any ways, enjoy…or don’t. That’s really up to you.
https://drive.google.com/file/d/0B511-yaR3CdxVHZoN1dqVHowdWM/edit?usp=sharing
I will look through it further, but a great start.
Great add, David! I was looking just for a superheroic version of Dungeon World, being the supes my favorite genre 🙂
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What about archenemies, supervillais, supervehicles, etc., David?
Have you planned anything about them?
Every pc has an arch enemy (doesn’t have to be a villian). Nothing in the rules differentiate heros from villians. I’d like some added mechanics for arch enemies but i’m not sure what yet. No plans on vehicles yet. The game is unfinished