Hi guys,
I’m a newbie :D! (and this part is done…)
I just discovered AW yesterday and I think I like it, but I read the limited free materials only.
My question is: just to try this game is possible to play it JUST with the free playbook (this one http://apocalypse-world.com/AW-basicplaybooks-legal.pdf)?
I have a post-apocalyptic setting made time ago and I would like to use AW in order to create stories for a comics or something like this…
I hope I didn’t bother you all.
Thanks!
Welcome! I think the full text GM/MC advice (actually rules) is critical to playing the game as intended and for maximum fun. It is only $10. You can get the bundle of all of Vincent’s games in PDF for $25 (the lumpley games pdf library) http://nightskygames.com/welcome/game/ApocalypseWorld
You won’t regret it.
I’ll second that, and point out that only AW in that bundle uses the same system. Not to knock the others, but just AW in PDF is more like $10 or $15.
Short of having the actual rules, find an online or local game using the system and learn the system by playing. It’s different in a lot of interesting ways from other RPGs.
I am reminded that back in the day we said that you played a game the first time to get the rules right. You weren’t likely to play it right the first time anyway, so roll 2d6 plus the stat whenever a move says “roll +weird” or whatever. Damage is tracked on the countdown clocks on the character sheets. Harm minus armor is damage and advances the target’s countdown clock. NPCs are generally done at 6 o’clock and PC need urgent medical attention at 9 o’clock. Gangs do 1 extra damage and take 1 less damage from a smaller gang, per step smaller (and vice versa for larger).
Go !
Thank you! I’ll try to play AW in one way or another!