Grahhh. Play book writing. Grahhhhh. So many moving parts!
Grahhh. Play book writing. Grahhhhh. So many moving parts!
Grahhh. Play book writing. Grahhhhh. So many moving parts!
That is all.
17 thoughts on “Grahhh. Play book writing. Grahhhhh. So many moving parts!”
That’s because so many parts are moves. 🙂
I know the feeling!
but it’s so cool when they start to move in unison!
Ok. Halfway there. Time to start running smoothly, moving parts! Some have synced up, but some are still grinding.
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If, you know, you ever wanted to share something… 🙂
We are here for you.
Ok, y’all. You asked for it. I’m working on a play book that’s all about the lush green wet clean watery goodness. The Waterbearer is the person who tends this place. It’s a weird/sharp play book, and you get to detail the Source kind of like the Savvyhead gets to detail a Workspace, or the Maestro’d gets to detail their scene. I have the moves rumbling around in my head and once they land, they’ll be solid, but getting them to settle down is being a bit like catching a fish barehanded.
sounds like a playbook i would play.
It seems work is still in a very… fluid phase! But the idea is really fresh, I’m sure when it comes out it’ll be making waves!
So, you’ve got this resource, this place, that you control and tend? Is it a literal water source or is it just a resource that you control access to?
…ok, sorry for the puns. They’re terrible, i know, it’s just been a very long day.
Anyway, the idea sounds great! I’d love to play that, too!
Also, if you ever though about getting feedback or having it playtested, I’d love to lend a hand!
Literal water source.
By the way, has this been completed? We’re starting a game with Mario Bolzoni, and as he mentioned that he’s very interested in playbooks exploring the community angle, this came back to my mind
It’s all written out on paper, but not transcribed into the computer and into playbook format. Alas. When does your game start?
Tomorrow. But we surely can survive it not being in playbook format. 🙂
Well, you are strongly motivating. We will see what the day brings.
That’s because so many parts are moves. 🙂
I know the feeling!
but it’s so cool when they start to move in unison!
Ok. Halfway there. Time to start running smoothly, moving parts! Some have synced up, but some are still grinding.
sub
If, you know, you ever wanted to share something… 🙂
We are here for you.
Ok, y’all. You asked for it. I’m working on a play book that’s all about the lush green wet clean watery goodness. The Waterbearer is the person who tends this place. It’s a weird/sharp play book, and you get to detail the Source kind of like the Savvyhead gets to detail a Workspace, or the Maestro’d gets to detail their scene. I have the moves rumbling around in my head and once they land, they’ll be solid, but getting them to settle down is being a bit like catching a fish barehanded.
sounds like a playbook i would play.
It seems work is still in a very… fluid phase! But the idea is really fresh, I’m sure when it comes out it’ll be making waves!
So, you’ve got this resource, this place, that you control and tend? Is it a literal water source or is it just a resource that you control access to?
…ok, sorry for the puns. They’re terrible, i know, it’s just been a very long day.
Anyway, the idea sounds great! I’d love to play that, too!
Also, if you ever though about getting feedback or having it playtested, I’d love to lend a hand!
Literal water source.
By the way, has this been completed? We’re starting a game with Mario Bolzoni, and as he mentioned that he’s very interested in playbooks exploring the community angle, this came back to my mind
It’s all written out on paper, but not transcribed into the computer and into playbook format. Alas. When does your game start?
Tomorrow. But we surely can survive it not being in playbook format. 🙂
Well, you are strongly motivating. We will see what the day brings.
🙂