i.imgur.com/hkcGWPv.jpg

i.imgur.com/hkcGWPv.jpg

BLACK WIDOW

Verbs: Smash: 0 Influence: +2 Maneuver: 1 Protect: -1 Investigate: 1 

Summary of Powers: 

-As strong, agile, fast and durable as a human can be (without being superhuman) – including immune system, senses.

-Expert Martial artist, sharpshooter and acrobat.

-KGB training – surveillance, spying, psychological manipulation, espionage – become whoever I need to be. Expert tactician

Powers that are Advantages: Widow’s Bite (electro-static energy blasts). Widow’s Line (grappling hook, tear gas, knockout gas). Belt of discs (plastic explosive). Costume equipped with micro-suction cups, resistant to extreme temperatures. Disguise kit. Range of weapons.

2 Simple – Lie extremely convincingly. Pass unnoticed by all but the highest level of security. 

1 Difficult – Incapacitate someone with combat prowess.

1 Borderline – Hide in plain sight in front of someone with a high level of training.

1 Possible – Take down a building with a well-placed explosive disc. 

1 Impossible – Use brute force to punch through metal. 

Origin Book: The Wake-Up Call 

Not That Person Anymore: You used to operate in a world that any do-gooder would not care to be associated with. State what your life was like and what turned you around. 

I was previously involved in: spying for the KGB

I changed my ways because: I fell in love

Courage Under Fire: when you receive hostility in return for trying to genuinely do what is right, say how you mitigate the hostility and roll+Influence. On a 10+, you sway those that witness your heroism, the EiC will offer you a chance to write in or increase a Bond. On a 7-9, as a 10+, but the EiC will first offer you an ugly choice or a hard bargain. 

Double Take: when you Burn a Bond with a teammate in order to gain the trust of someone else, roll+Influence. On a 10+, you gain their trust and may write a Bond in with the new person. On a 7-9, you must offer assurances that you are on their side. 

Suggested Foes: 

The Owed: Is there a person or organization from your criminal past that feels you owe them something? Who are they? What do you owe them? How powerful are they? What do they know about you? 

The Betrayed: Did you have a partner in your criminal days? Do they feel you betrayed them? Do you feel you betrayed them? Who are they? What are their abilities? Are they still at large?

Drive Book: Redeem Myself 

Book available to open when: 

-Your actions, or an outside force destroys a Bond you hold dear. 

What happened to your reputation? What do people think of you and what do you think of yourself? If you do not have a negative Bond associated with your reputation, be sure to write one in to have it represented on your sheet. 

-I took it upon myself to go rogue and pull a triple agent play. It worked out ok in terms of results but now no one really trusts me. Now I’m stuck with a new team of rookies.

Rookie Mistake: when your desire to prove yourself puts you at odds with someone you care about, do what you gotta do and roll+Bond. On a 10+, strengthen your Bond with them by 1 if you can justify your actions or their results. On a 7-9, justify yourself, the EiC or PC will let you know if you how the Bond is affected. 

Move available to open when: 

-Your desire to prove yourself leads to taking a Critical Condition. 

Against the Current: when contradicting the popular opinion about you makes things more difficult for you (your call), say how you try to change that opinion and roll+Influence. On a 10+, you win them over and may increase the Bond by 1, say how you do it. On a 7-9, in order to do so, it’s going to cost you. The EiC will offer you an ugly choice, hard bargain or worse outcome.

 

Move available to open when:

-You stumble, hesitate or flinch in the face of hatred or fierce opposition to a course of action that would be welcomed by any other hero.

http://i.imgur.com/hkcGWPv.jpg

4 thoughts on “i.imgur.com/hkcGWPv.jpg”

  1. This is great thanks 🙂 can you just explain how bonds would work with her? I’m still a little confused about limiting powers and the table of bonds

  2. Wow thanks for doing that.

    Love your take on her and can’t wait for the final book.

    Seconding the above question but also

    1. I assume the second “simple” is gained through an unseen bond?

    2. Advantages, i think it may mention this in the book but just to clarify the advantages work in many ways like a “power” so if the widow needed to restart someone’s heart she could attempt to use her widows bite defibrillator using the move that let’s you do new stuff with powers. Roll 2d6 & pray to the dice gods for a 10)

    3. Is the mention of “explosive” disk in the possible, linking it to the explosives in the advantages there fore being a limit or is it flavour?

  3. Richard Evans Great questions!

    1. When you limit your powers you gain points towards bonds based on how many limitations you take. You can codify an extra “Simple” power. (1 Limitation=1 extra Simple, 3 Limitations= 1 extra simple, 1 extra Difficult)

    2. We tag powers that come from an outside source, as Advantages, because they are not inherent and can be damaged, destroyed or taken away. Iron Man’s suit can run out of power or be hit with an EMP blast. The Punisher can run out of ammo. That sort of thing. So yeah if you wanted to try to do something like that with the Widow’s Bite, and it is not listed in your Simple, Difficult, etc codified powers then you would use the “Push” move. (As long as it is reasonable and fits in her power profile. You couldn’t have Spider Man shooting laser beams out of his eyes. haha) In the case of your example , which is a cool idea by the way, it would be more than reasonable.

    3.It is mentioned there to help codify her powers. So if Black Widow tries to do what is listed under Possible, it is something she can do and maybe has even done it in the past, but just may not be a routine sort of thing.  She would NOT have to roll push. So it is put in the profile to give you AND the EiC a better idea of what you commonly use your power for. And a guide of your power level.

    Hope that makes sense!

  4. But yeah, the discs on the belt she wears could be anything you want – like those little electric zappy things in the Winter Soldier or something. I just recall her using them as explosives in the comics before so wrote them up like that.

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