Regarding Fronts, the countdowns on each threat don’t need to be announced or even hinted at that they are…

Regarding Fronts, the countdowns on each threat don’t need to be announced or even hinted at that they are…

Regarding Fronts, the countdowns on each threat don’t need to be announced or even hinted at that they are progressing correct? If I understand it properly, it’s basically an organized reference sheet/to do list should the fiction fall into place or should you need to make a move right?

Any sort of “hint” that something progressed on a threat should be done by some fictional sign like, “you see a bright flash to the east, Waters’ holding you reckon.” In order to progress a countdown that perhaps let us say, involved Waters’ holding discovering electricity again or some crap like that. Am I following it right?

I didn’t get to use them very much last session but I did use announce future badness by a celestial scene that looked foreboding. It was part of one of my threat’s count downs, 12-3:00. I just want to be sure I am approaching it right, if so, then I think I finally “get” Fronts 😛

Thanks.

6 thoughts on “Regarding Fronts, the countdowns on each threat don’t need to be announced or even hinted at that they are…”

  1. Yep, you’ve got it clearly. You can, of course, announce future badness or announce off-screen badness as an MC move. And if you have experienced players, they may figure out what/where one of your fronts is.

  2. Sometimes just mysteriously making changes to the map of adding some hitherto unknown badness to suddnley have its presence known is enough of a wake-up call to the players that something awful is happening.

    Conversely, I have these stamps that I use around the edge of the map when I narratively introduce a new threat. As the countdown increases I just colour in the segment toward the ever present badness at the end. Sometimes I even label the clocks with impressionable labels as I mark each segment.

    http://www.walterproducts.com/images/Math/Time/MARS1113_large.jpg

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