Spontaneous thoughts about Help moves.

Spontaneous thoughts about Help moves.

Spontaneous thoughts about Help moves.

I commonly see people who want to collectively tackle a task, but don’t really know who is acting and who is helping, or if only one of them should roll, or if both of them should roll individually, or what.

So how about this: (obviously it could still use some tweaks)

When two people work together on something covered by a Basic Move you both roll as usual.

If at least one of you rolls a 10+, and the other doesn’t Miss, treat the roll as a 10+

If you both roll a 7-9, treat the roll as a 10+

If one of you rolls a 10+ and the other Misses, either treat the roll as a 7-9, or treat it as a 10+ but the MC makes a hard move in addition to anything else that happens.

If you both Miss, may the MC have mercy on you two.

Thoughts?

2 thoughts on “Spontaneous thoughts about Help moves.”

  1. Never complicate something that is already simple.

    When I MC and more than one person wants to do a task I have the players decide who is the main person rolling for the task, a miss will effect them first, and then have them roll, straight up. If the roll is under 10, then anybody else involved who wants to help boost the result up can roll their HX with the knowledge that if they fail the miss or partial success will effect them too.

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