My friends and I started a new Urban Shadows campaign last night set in Baltimore.

My friends and I started a new Urban Shadows campaign last night set in Baltimore.

My friends and I started a new Urban Shadows campaign last night set in Baltimore. We created characters, discussed the city and its factions, and played out a few scenes for an hour or so. Had an Immortal, Aware and Spectre.

New Faction advance system worked out as expected, they all got 2 of 4 faction marked within the hour and a half of playing and it got them all right into messing with the city’s politics.

The Immortal and Aware owed a Debt to the Vampires who called it in, asking them to retrieve a foreign dignitary who had supposedly wandered into Spring Court territory (which was a breach of their accord). The Immortal and Aware were neutral though and could enter the area to find the missing vampire without risking an inter-faction disaster. Meanwhile the Spectre was contacted by Prince Kalen of the Spring Court to steal an item from a man named Lucius, an ancient spear of no apparent value. Turns out the spear is probably the Spear of Destiny, but don’t tell Fleur, she has no clue. (All these prompts came about from the Session Opening move).

5 thoughts on “My friends and I started a new Urban Shadows campaign last night set in Baltimore.”

  1. Andrew Medeiros: Sounds fun! Did you replace the standard factions (Mortal/Night/Power/Wild) with the ones in the document or are these subgroups of the standard factions?

  2. @Rory, the new rules have you advance when you’ve rolled or settled debts with all four factions.

    @Alex, your concept is still solid, don’t worry. 🙂 

  3. Markus Schoenlau, I didn’t replace the Factions, I just use that term very loosely in my notes. The Vamps and Werewolves are still Night, The Spring Court is WIld of course, and the Order of Hermes is probably Power. The Baltimore PD will feature more heavily in future sessions and be one of the main Mortality groups.

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