So, I know this has been mentioned before …. at least once by myself. I am going to be running a Monsterhearts campaign where everyone MC’s and everyone plays.
We are splitting the MC duties by location, but could easily by Threats. Due to some feedback from various previous post we will keep only two minor rules.
1. Try not to contradict previous MC’s without tying in fiction. ex. The Sheriff is leaving town for good, then the next MC has him coming back without explaining why.
2. The MC can not have conversations between NPCs and their characters. NPC’s can talk to your character, but not with your character. Keeps from talking to yourself.
We are also doing two minor suggestions:
1. Outgoing MC is allowed soft moves on all characters if applicable and the situation seems appropriate.
2. Incoming MC is allowed to have their character make an action before assuming MC duties.
What I need to work out is actions by the MC’s character. How to treat combat ext…
We’ve done it a lot, and never put as much thought into it as you have. We basically ask if anyone has a scene they want to play and who’s in it. If there’s all pc’s, then no npc’s are there. Otherwise the free player gm’s.
If it’s all pc’s, then we don’t need a GM.
Sounds cool! Let me know how it works out!