Random MC thought of the day: A custom corruption NPC move.
This move came to me for a mystical healer NPC, like a Hallowed who can heal with their touch.
‘When you go to ‘the healer’ for aid, they can heal 2-harm you’ve suffered. Choose 1:
-You owe them a Debt
-They mark corruption
When they have marked corruption 5 times, the MC will make a hard move. When they have marked another 5 corruption, the MC will change their nature to reflect their fall into darkness. They will no longer help you and have become a Threat to the city. Things will never be the same….
Ouch.
I don’t like “The MC makes a hard move” as language.
“Be prepared for the MC to do their worst” is way more evocative.
It does however make great scenes and choices. It does however limit the opportunities for the MC to make an NPC go bad.