Just realized that MOTW by default supports a three-act structure.

Just realized that MOTW by default supports a three-act structure.

Just realized that MOTW by default supports a three-act structure.

Act I: the hook, where we’re introduced to the problem

Act II: the rising action, where the monster is investigated and its minions confronted

Act III: the climax, where we fight the monster and sort out loose ends

That’s pretty cool, because of how naturally it does that.

3 thoughts on “Just realized that MOTW by default supports a three-act structure.”

  1. Abso-freakin-lutely. This makes MotW an awesome game for conventions. Plus, by the time you start, you are past the ‘how do we know eachother?’ stuff so it feels like we just jump on the story in progress. I love the countdown for keeping things moving, too.

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