Third is my series of generic tables that can be used to facilitate Fiasco or other Story Games.

Third is my series of generic tables that can be used to facilitate Fiasco or other Story Games.

Originally shared by Christopher Allen

Third is my series of generic tables that can be used to facilitate Fiasco or other Story Games. This one has a Fate/Archipelago inspired resolution mechanic for when there is no consensus, the scene is a procedural scene and some suspense is required, or when there is player vs. player conflict. Despite the use of dice, it is very narrativist in orientation.

http://www.markofdestiny.com/2015/03/procedural-scene-conflict-resolution.html