Evil Check
So today I’m mostly editing and expanding Troublemakers (yeah, I know, I’ve got books to finish, but I have to follow my muse) and I’ve got to the bit about creating your character.
Now, it’s an #ApocalypseWorld hack but as those of you who’ve seen my comments on #TheHood will know, I absolutely suck at making those little lists of names that reflect the character type for each playbook, so I was just going to throw in a line like “choose the name you like” and move on.
Then the little devil on my left shoulder chimed in: “You know, kids don’t choose their names, their parents do: when everyone is sitting around creating characters, why not get the other players to choose the given name for each PC?” Meanwhile, the little devil on my right shoulder was off knocking back tequila shooters in a bar in Soho, so I thought I’d calibrate my moral compass with the rest of you.
How would you feel if your character’s given name was picked by the other players in your game? You would still get to choose their nickname or common name, but their given name would be whatever their ‘parents’ had decided.
it sounds fantastic!
I’ve played a game that did just that before and it was pretty fun. Each person could veto the choice for their name however so no one got something that they could not live with. Oh and this was really just your nickname, no one called you anything else.
Given the silly names I’ve seen people give themselves in games of Fiasco it could lead to some more ‘considered’ names. Then again, it might lead to players who know each other well trying to saddle each other with silly names. Six of one, half a dozen of the other.
I feel like it would annoy me. What about getting one name suggestion from each player and choosing one?
Anyway, I’m done making changes for today (probably) so here’s how the game stands right now:https://drive.google.com/folderview?id=0B1iTjRUomaBXUGlhREs2cDdVdm8&usp=sharing
A bit late to the party, but it sounds perfectly workable. No need for a veto, either (although I understand and appreciate the reasons why one was suggested) so long as everybody understands the situation going in. Ideally the underlying social contract would put the brakes on excessive silliness, but if your group is anything like mine there’s always that One Guy…