It occurs to me that Nick from Grimm exists in this odd cross section of Chosen, Expert, Initiate and Spooky
It occurs to me that Nick from Grimm exists in this odd cross section of Chosen, Expert, Initiate and Spooky
It occurs to me that Nick from Grimm exists in this odd cross section of Chosen, Expert, Initiate and Spooky
He does. Unfortunately shows do not stick to my hunter definitions 🙂
The Winchesters are another example where you can pin certain MotW classes on them at particular points in the show, but they’ve covered most of them by now.
Yeah fiction never hits a game definition cleanly.
Seems like a perfect explanation for changing your class due to experience 🙂
Yes, Aaron Griffin, that’s one way it to look at it.
I wonder if that means you could work the ‘choose a new character’ advancement as just a new direction for the same character instead. I.e Willow going from mundane to spooky.
The advancements already have a Change Playbook option.
And now I want to do a one-shot with characters from a bunch of different Urban Fantasies.
I like the TV show!
I think that basically you can give him the Chosen playbook and substitute the Special weapon with Expert’s Haven. Were you thinking of something else?
I sort of think he’d be The Initiate where the mission/bad stuff from his sect is the books in the trailer basically suggesting various forms of “cut off their head” when he’d rather take someone alive.
Hmm… ok, but even if he didn’t it, the books would be still here, unlike the sect, which would carry resentment instead.
True. Hmm. Maybe The Professional for the first few episode and pick up Expert pretty quick.