Well got an actual play of my Tournament of Fate scenario recorded (still need to edit and process the recording).

Well got an actual play of my Tournament of Fate scenario recorded (still need to edit and process the recording).

Well got an actual play of my Tournament of Fate scenario recorded (still need to edit and process the recording).

We had:

Ann: The Divine, sent to guide a chosen person toward their role in things. A blonde woman with (literally) starry eyes and rumpled clothing.

Branwen: The Changeling, a Valkyrie with death magic powers who is potentially related to Ann.

Atomic Robo: Yes, one of the players took the Action Scientist and played Atomic Robo. One of his weapons was: Jenkins 3-Harm Human WMD.

For roles, Ann was the Wielder, having obtained the Chalice sometime prior to the scenario. Branwen was the Friend, and thus had 1 more point of Luck (4 instead of 3) and Atomic Robo (and his team) was the Conjured, who had been called in to the dimension to help out.

As we determined, Ann warped dimensions to bring Atomic Robo in to help Branwen (her chosen person) only Robo made some muttering comment about wishing whoever was responsible for this being stuck in the situation with him and so Ann was sucked down to the material plane herself. Then they rescued Branwen from some over eager ghost hunters who thought the half-Valkyrie was some sort of ghost lady.

For competition in the tournament, they got lucky on the random rolls and pulled both Fred Teague and Cacile (both the Bystander competitors) Fred’s team ended being the team that had tried to trap Branwen and Ann turned out to be obliquely responsible for the shadow spirit Cacile receiving some sort of past divine censure. The other two enemy wielders were the immortal samurai Nasato and the blood sorcerer Yoni Kavik.

I’ll leave it there for now and save the rest for when I edit the five hours of audio.

However, it involved zombie apocalypse advisories, geysers of coca cola, ninjas, torrents of bleach and teleportation fumbles.