I have started using a hack of Masks for Star Wars, and its worked out great. The PCs are all young impressionable Force-users who are discovering themselves on their path to becoming galactic legends (or villains).
I have started using a hack of Masks for Star Wars, and its worked out great.
I have started using a hack of Masks for Star Wars, and its worked out great.
That sounds pretty cool actually. Do you have a link or a file that you’re willing to share?
Well done!
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Colin Matter I’d say Powers are the only thing you really would need to adapt. Everything else is mainly flavour.
Tim Franzke I did far more than that..
link edited to the OP. Same is in the Big List of Apoc. World hacks.
You will need Masks to make sense of it, and some of it I keep as reference, some of it is experimental (should get used next game). Can’t do as much as I want without a license, but yea Colin Matter here ya go.
As Tim pointed out, Playbooks are mostly just reflavor. However, I did some work in the Moves, and GM sections. I built this to help me reinforce some thematic elements in play over the choices players make for powers, as well as when going down a dark path.
Mark Cleveland Massengale, You’re awesome. I’ve got a game tonight and I’ve still gotta do dinner, but I’ll give it a look-see and report back!
yes, Colin Matter I hope it brings enjoyment to your game, and would be interested to hear your (and others’) feedback
Sure thing! We’ve got a pretty sizable backlog of other stuff to play first. I’ll definitely read it over and give my impressions. But I will absolutely get my group to play and submit feedback for you (at some point).