Faction Perspective: Core

Faction Perspective: Core

Faction Perspective: Core

Heirs of Taaj

Continuing today with the Heirs of Taaj. Though I try to paint in primary colors, I have to be vigilant to not make the Heirs out to be flat-out bad guys. My own politics tend to color my writing quite a bit, and these guys (and GalSec) will likely get the short end of the stick. Still, I’m trying my best to give them important and meaningful redeeming qualities, hence the focus on art and culture.

Interfaction Politics – The Heirs of Taaj Perspective:

The Ministry: They impose and impinge on the freedoms of the creators, the artists, the entrepreneurs. They want a bright and vibrant society to function like dull, monotonous clockwork. Instead of inspiring greatness, they have created stagnation.

Brekengraf: Their idea of improvement and perfection is nothing short of revolting. Their life extension technologies and body-scultping are too useful to pass up, but those treatments are funding something hideous behind closed doors.  

Iron Assembly: Rabble. Dangerous, violent, uneducated rabble. Their usefulness as a workforce is debatable at best. Let them whine and complain and demand like the leeches they are, they will get exactly what they are worth and not a credit more. 

Dai’Rho: These silly, drug-addled preachers should be below contempt, yet they hold far too much of the populace under their sway. The most galling aspect of their fool religion is the ludicrous caste-abolitionism. They risk dragging us all down into mediocrity

GalSec: They throw their weight around, acting like the biggest predator in the wilderness. Their idiot laws are exceptionally frustrating, and their methods are pointlessly aggressive. Fortunately, GalSec officers are either very rigid and predictable, or easily bribable.