So, ran a one shot recently and one of the players brought up a question: what if you want your character to be…

So, ran a one shot recently and one of the players brought up a question: what if you want your character to be…

So, ran a one shot recently and one of the players brought up a question: what if you want your character to be aromantic/asexual? He had chosen the Doomed and was unsure what to put in the ‘You want to kiss __ before your doom comes” relationship. He eventually decided to change his character to be interested in trying out at least one romance, but it doesn’t feel quite answered to me. Should I have changed the question? Would “no-one” be a good answer to that? I realize that Masks is about relationships between characters, romantic or otherwise, so putting no-one in there feels like he’d be missing out on some potential interactions if the game hadn’t been a one shot

11 thoughts on “So, ran a one shot recently and one of the players brought up a question: what if you want your character to be…”

  1. change that section if that makes absolutetly no sense for the character.

    Or change your character because that kind of character does not make for a Doomed. 

  2. The point of this question is to establish something the Doomed wants to do before the Doom comes- specifically involving another character. If your character is aromantic and asexual, you can still have feelings for other characters, you will just express them differently. Maybe it’s admiration or love or respect? Love doesn’t have to be romantic.

    Alternately, if it really doesn’t work for you, change it. Don’t use it. Take a question from another playbook. The purpose is to establish a relationship, so answering ‘no one’ doesn’t push the story forward, but playing an asexual/aromantic character is totally legit.

  3. I read that as being sort of like the Make-A-Wish foundation, what’s the one thing you want to do before…?

    I might take some inspiration from The Fault in Our Stars — John Green novels are good reading for Masks GMs!

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