If someone was a mariner/seaman/sailor archetype to a modern horror RPG ~cough~ Kult Divinity Lost ~cough~ scenario,…

If someone was a mariner/seaman/sailor archetype to a modern horror RPG ~cough~ Kult Divinity Lost ~cough~ scenario,…

If someone was a mariner/seaman/sailor archetype to a modern horror RPG ~cough~ Kult Divinity Lost ~cough~ scenario, what should you call that playbook?

English is my second language and this is one of the cases I don’t have a clear feeling for what term feels most right.

8 thoughts on “If someone was a mariner/seaman/sailor archetype to a modern horror RPG ~cough~ Kult Divinity Lost ~cough~ scenario,…”

  1. The Son (of a Gun)

    a mean sailor, pirate, murderer, should-be-hung guy.

    The Brine

    someone effected by the deep sea, her mysteries.

    The Navigator

    a smart guy, who has travelled across the world.

    The Deep

    sea god follower, lives on the sea, lost to humanity.

    The Diver

    regular guy, but looks into the sea for treasure

  2. what is the name of your other playbooks?

    what this playbook is other than a mariner? Do they communicate with the deep? Do they travel? Do they know everyone in the islands around?

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