Far Beyond Humanity Career Week
Day 6 – Xenologist
#FBHCareers
This was a bit of a surprise career. It hadn’t really been planned, it just kinda grew organically while thinking up Skills for other careers. Turns out to be one of the more flexible careers I’ve made, pairing well with diplomatic/commercial style Archetypes without alienating (hah) the broader adventuring set.
The development of Accustomed inspired a new “global” rule about living in an alien society (you have to make Cramped Quarters checks regularly in order to keep fitting in).
Adaptive is one of those “solid” Skills; not flashy, but creates new and interesting narrative opportunities.
I hope Trinkets isn’t too confusing. I just really like the idea of a “-1” Cargo of such useless trash that it would penalize you to try to sell it. Like, a cargo container full of the alien equivalent of lava lamps, bobbleheads and Rolox watches. I might just flip it to a free Class 0 Cargo, just to save confusion.
The Linguist skill is also known as “the Daniel Jackson”.
Tomorrow: The Augmented
https://www.dropbox.com/s/24ngij5c63d9vzh/Career%20-%20Xenologist.pdf?dl=0
Wondering which career to pair this with to create The Doctor.
I super like this one. I always support a career that enables some solid Daniel Jackson-ing.
Jacob Ross Xenologist Academic?
Justin Phillips Alternate Clandestine Xenologist: Xeno Private-Eye. Like Deep Space Noir.