Fraser Simons Did you ever get enough playtesting of Wayward, or is that ongoing?
Fraser Simons Did you ever get enough playtesting of Wayward, or is that ongoing?
Fraser Simons Did you ever get enough playtesting of Wayward, or is that ongoing?
Fraser Simons Did you ever get enough playtesting of Wayward, or is that ongoing?
Fraser Simons Did you ever get enough playtesting of Wayward, or is that ongoing?
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It’s ongoing! I’d love more feedback on it! It’s one of the more interesting ones to me now. Kyle baked in a few weeks before we lock down the text – so I hope we can get some more feedback. So far I think two playtests with it have happened and they said it seemed fine. But I’d like more, to be sure. It’s pretty rare a playbook will remain unchanged from the first draft I make of it. Generally something needs to be changed.
I didn’t include it in my massive playtest week as it fell a bit outside of the science fiction domain for me, plus I was using a setting on another planet, so no nature resources to speak of.
That said, it could be interpreted as “tech indistinguishable from magic” much like the Onomastic’s abilities. Maybe another future playtest will let us play around with it.
Kai Poh I was thinking that too. In a lot of cyberpunk tech is already like that. It’s not understood so appears as though it could be magic. I think the Wayward could be applied to the fiction in a lot of interesting and cool ways to really bring home the fact that it doesn’t have to be a traditional cyberpunk setting.
Christopher Meid Are you planning on running a playtest? 🙂