Trying out something a bit different, not sure if anyone is actually interested at seeing the sausage get made. I’m sharing my design worksheet on Google Drive, and anyone can comment. Warning: It’s going to be messy and generally nonsensical.
Enjoy!
Clulessness > Understanding: Me now
So after hammering away at this for an evening I’m starting to feel that the skill replacement is a square-peg round-hole kinda deal.
While the Primal example works well (Use Physique instead of Expertise if you can explain your brute-force approach), the other stat replacement combinations don’t really work all that well, and feel forced. Too many narrative issues.
Maybe the FBH Origins can have a stat, two class skills, and one unique skill – stat replacement for Primal, for instance.