The Crew of the John Henry dig a deeper pit for themselves!
Download link: http://sunday-skypers.podbean.com/e/uncharted-worlds-part-2/
https://www.podbean.com/media/share/pb-yrz3c-60d480#.V4ZqDK6nCXU.google_plusone_share
The Crew of the John Henry dig a deeper pit for themselves!
The Crew of the John Henry dig a deeper pit for themselves!
Download link: http://sunday-skypers.podbean.com/e/uncharted-worlds-part-2/
https://www.podbean.com/media/share/pb-yrz3c-60d480#.V4ZqDK6nCXU.google_plusone_share
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Man, I’m super jealous at your ability to record a session so well. What do you use to record?
Dirk Cjelli Are you still using Total Recorder? Todd Zircher John Reiher What are we using for backup recordings?
Since I’m on the Mac, I’m using Call Recorder. It records my side separate from everyone else.
Oh I guess each of you records separately then?
No, we do backup recordings just in case Dirk’s doesn’t work.
Aye, I use Callgraph, but it has been unstable lately (failing more often than not.)
Time to try out some of the others out there Amolto seems like a good starting point.
Total Recorder seems nice. 20$ though. -_-
Maybe I’ll give it a trial run for my next one-shot.
Note to self: Write a “Contemplate the Meaning of Life in Space” move.
Actually, what the heck…
When the vastness of the void unfurls before you, damascened with stars and spheres, and you take a moment to reflect (lounging on a darkened bridge, drifting weightless, etc.), Roll+Mettle.
On a 6-, the void stares back at you. A latent, unresolved strain is brought to the surface: you suffer a major mental debility.
On a 7-9, cold uncaring space brings insights. You suffer a minor mental debility, but the GM will reveal uncanny, potentially useful information about the subject of your reflections; or they will ask you to do so.
On a 10-12, the scintillant deeps expand your mind. You experience a flash of lucidity, gaining significant and uncanny insight about the subject of your reflections; you earn a Data Point about it as well.
On a 13+, the experience is not only insightful, but soothing as well. You gain all the benefits of a 10-12 result, and may remove a minor mental debility, or reduce a major one to minor. Basically space magic.
Thoughts?
So it’s an “Either you stare into the Abyss or The Abyss stares at you” type move? Would Starfarers get a bonus on this roll as they live and breath this stuff?
Also, when would you use this move? During a quiet portion of the trip, staring out a viewport/enhanced display?
Bonuses? Nah, I’m sure there are plenty of unhinged Starfarers out there.
My notion is you’d use it when you actually take the time to reflect — on the journey so far, on the unborn future, on your own nature, etc. You could be sitting quietly watching the stars, or drifting in a shot-up shuttle, or marooned on a lonely asteroid, or the sole survivor of some disaster.
Fire up ‘Something Dark is Coming’ from the new BSG soundtrack and roll the bones.
Admittedly, it’s pretty cruel. First draft and all. Not necessarily something for every game, either. And I may be complicating things; adapting something like Opening Your Brain from AW might be much cleaner. But either way, staring into the big empty and asking questions seems pretty genre-appropriate to me.
It might be something to pull when you get the opposite of Cramped Quarters, Isolation.
Ooooh. Isolation.
…
/yoink