I have a player who is looking to make a fallen angel type character (think Lucifer from the Fox tv show as a guide).

I have a player who is looking to make a fallen angel type character (think Lucifer from the Fox tv show as a guide).

I have a player who is looking to make a fallen angel type character (think Lucifer from the Fox tv show as a guide). I’m not sure how to best capture that in an archetype.

Would you suggest combining something like the Tainted and the Hallowed (from the playtest archetypes), or would a wider interpretation of something like the Fae be better suited?

If using something from one of the playtest archetypes, also, how do you manage the conversion of concepts like marking experience?

Thanks!

14 thoughts on “I have a player who is looking to make a fallen angel type character (think Lucifer from the Fox tv show as a guide).”

  1. So what can Lucifer do?

    Make people tell the truth/their desires.

    Two or three more and you can make it new playbook.

    For a special, The Fallen might have a Hell Gate.

  2. So what can Lucifer do?

    Make people tell the truth/their desires.

    Two or three more and you can make it new playbook.

    For a special, The Fallen might have a Hell Gate.

  3. I don’t have access to the Angel playbook.

    The concept is that she always acted selfishly in the past, and that’s been how she accesses her power. Now, new relationships are starting to change her – she’s acting in the interests of others – and that’s changing how her abilities manifest.

  4. I don’t have access to the Angel playbook.

    The concept is that she always acted selfishly in the past, and that’s been how she accesses her power. Now, new relationships are starting to change her – she’s acting in the interests of others – and that’s changing how her abilities manifest.

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