Does anyone have a collection of GM playbook moves for the playtest LE playbooks? The Renegade in my game just did a thing where my GM instincts is telling me to look at the renegade-specific moves, but I don’t have a list like I do for the core playbooks.
Does anyone have a collection of GM playbook moves for the playtest LE playbooks?
Does anyone have a collection of GM playbook moves for the playtest LE playbooks?
I don’t think the LE playbooks have been released at all.
Playtest versions of Renegade and several others went out to KS backers.
Hmmm, I must have missed those. (Goes dig through his KS stuff)
Indeed, I just found it. Huzzah!
I have a list I made for our game. I’ll post it here when I get to a real compie.
The lack of these really makes a few of them suffer. They just aren’t as intuitive as the core ones (I’m glaring at you Innocent)
Alberto Muti Tim Franzke
The way we’re working on this, we’ll write playbook-specific GM Moves down only after the first extended playtest, I think. We have ideas at the moment, but nothing formalised.
If you’re playing the Newborn, feel free to dream up GM Moves that you think would work, or to note down specific twists you used, and tell us about them!
Here…
GM Moves for Masks Playtest Playbooks
The Innocent
►Show them the dangers of time-travel
►Show them how they’re the same as their future self
►Have someone treat them like their future self
►Offer them a chance to change their path
►Reveal a piece of the future self’s path
The Joined
►Split them up
►Show how one Twin is Favored
►Disregard their individuality
►Force them to acknowledge their differences
►Take one twin out of the fight
The Newborn
►Put their laws to the test.
►Make the world incomprehensible and frightening
►Showcase how they are different
►Tell them what their purpose is
►Show how narrow minded people can be
The Reformed (This book is amazing)
►Reject their Heroism
►Bring up their Past
►Tempt them with the “easy way”
►Remind them what was great about being a villain
►Show them someone they’ve hurt
The Star
►Have the audience demand
►Tarnish their image
►Invade their privacy
►Test their loyalties (fame or friends?)
►Challenge them publicly (Spiderman: THREAT OR MENACE?)